Update 0.0.9.x

Notes:
The treaty renegociation update Added missing diplomatic tools for treaties allowing to renegociate, modify, and ending them. Rebalanced life-quality bonuses.



Fixes

 * cannot recruit new troops in a formation if outside home region
 * fixed misc issues and bugs
 * fixed missing cider mills buildings
 * fixed problems with the ‘truffles’ resource
 * tiles covered by buildings can no longer be exploited for resources ( –> trees covered by fields will no longer be exploitable by woodcutters )
 * fixed a pathfinding fatal error
 * treaty breaking close of “coins penalty” is now a % of GDP instead of a fixed amount of coins.
 * fixed the non-working treaty counter-proposal option



Changes

 * increased efficiency from 1 to 1.2 of woodcutter 1, and added +2 to its range.
 * hammers and axes less expensive in higher tier metals
 * increased life quality bonuses of all houses.
 * increased life quality bonuses of satisfied higher level needs
 * richer classes are no longer served first for resources equally affordable by poorer classes.
 * improved “first builder” victory mission procedural objectives



Added features

 * added terrain tile infos when holding right clic on the terrain
 * added server.bat in game folder allowing to start server directly
 * added game loading and creation UIs on the server allowing to create new games directly from the server
 * it is now possible to terminate treaties without breaking closes if both parties agree on it
 * it is now possible to renegociate existing treaties if both parties agree to a modification

Source

 * ymir-online