Difference between revisions of "Bronze working"

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m (Scribe)
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| workers = 5 [[Metallurgist|Metallurgist]]
 
| workers = 5 [[Metallurgist|Metallurgist]]
 
| cost = 300 [[Coins]], 20 [[Copper]], 5 [[Tin]]
 
| cost = 300 [[Coins]], 20 [[Copper]], 5 [[Tin]]
| enables = [[House]] 3 (with [[Masonry]]), [[House|Large house]] 2 (with [[Builders (Knowledge)|Builders]], [[Mud bricks]], [[Property]]), [[Gathering_camp|Farm]] 3 (with [[Ard]]), [[Fisherpig]] 3 (with [[Fishing boats]]), [[Woodcutter]] 3, [[Potter]] 3 (with [[Kiln (Knowledge)|Kiln]]), [[Merchant]] 3 (with [[Currency (Knowledge)|Currency]], [[Metallurgy]]), [[Sawmill]] 3, [[Wall|Strong gate]], [[Scribe_(Building)|Scribe]] 2 (with [[Transaction tracking]]), [[Tavern]] 3 (with [[Fermentation]], [[Currency (Knowledge)|Currency]], [[Furniture making]]), [[Tax collector]] 2 (with [[Tributes]]), [[Builders]] 2 (with [[Sledge]], [[Stonecutting]]), [[Shovels]], [[Planks]], [[Bronze]]
+
| enables = [[House]] 3 (with [[Masonry]]), [[House|Large house]] 2 (with [[Builders (Knowledge)|Builders]], [[Mud bricks]], [[Property]]), [[Gathering_camp|Farm]] 3 (with [[Ard]]), [[Fisherpig]] 3 (with [[Fishing boats]]), [[Woodcutter]] 3, [[Potter]] 3 (with [[Kiln (Knowledge)|Kiln]]), [[Merchant]] 3 (with [[Currency (Knowledge)|Currency]], [[Metallurgy]]), [[Sawmill]] 3, [[Wall|Strong gate]], [[Scribe|Scribe]] 2 (with [[Transaction tracking]]), [[Tavern]] 3 (with [[Fermentation]], [[Currency (Knowledge)|Currency]], [[Furniture making]]), [[Tax collector]] 2 (with [[Tributes]]), [[Builders]] 2 (with [[Sledge]], [[Stonecutting]]), [[Shovels]], [[Planks]], [[Bronze]]
 
| unlocked =
 
| unlocked =
 
| unlocks =
 
| unlocks =

Revision as of 15:57, 27 December 2019

Bronze working
Details
Knowledge
70
Research
1000
Difficulty(s)
50
Workers
5 Metallurgist
Cost
300 Coins, 20 Copper, 5 Tin
Enables
House 3 (with Masonry), Large house 2 (with Builders, Mud bricks, Property), Farm 3 (with Ard), Fisherpig 3 (with Fishing boats), Woodcutter 3, Potter 3 (with Kiln), Merchant 3 (with Currency, Metallurgy), Sawmill 3, Strong gate, Scribe 2 (with Transaction tracking), Tavern 3 (with Fermentation, Currency, Furniture making), Tax collector 2 (with Tributes), Builders 2 (with Sledge, Stonecutting), Shovels, Planks, Bronze
Charcoal

Mixing Metals

Now that we know how to make metals as liquid as water, what would happen if we mixed some together? Maybe we could create some new metals that never exist in nature with better properties? Copper is abundant and useful, but it is soft and it wears quickly. Maybe we should experiment mixing it with other metals to see if we can improve this?

Potential Requirements

Info

Bronze working knowledge unlocks the Bronze Age.