Bloodyharbinger (talk | contribs) No edit summary Tag: Visual edit |
m (fixed the Tile Radius to 5 instead of "?") Tag: Visual edit |
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!2 [[Hammers]] |
!2 [[Hammers]] |
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!1.0 |
!1.0 |
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− | ! |
+ | !5 |
!3 |
!3 |
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![[Miner]] |
![[Miner]] |
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!3 |
!3 |
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![[Miner]] |
![[Miner]] |
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+ | ![[File:Red x.svg|30x30px|frameless]] |
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+ | |- |
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+ | |[[File:Claypit_3_1.png|200px|frameless]] |
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+ | !Annex |
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+ | (3+) |
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+ | ![[Underground mining|Underground Mining]] |
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+ | !5 [[Shovels]] |
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+ | |||
+ | 3 [[Planks]] |
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⚫ | |||
+ | !Any |
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⚫ | |||
⚫ | |||
![[File:Red x.svg|30x30px|frameless]] |
![[File:Red x.svg|30x30px|frameless]] |
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|- |
|- |
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|[[File:Claycamp_4_1.png|200px|frameless]] |
|[[File:Claycamp_4_1.png|200px|frameless]] |
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!4 |
!4 |
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+ | ![[Heavy quarrying]] |
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⚫ | |||
+ | !3 [[Saws]] |
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⚫ | |||
+ | |||
⚫ | |||
+ | 5 [[Planks]] |
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⚫ | |||
− | ! |
+ | !3.0 |
− | ! |
+ | !10 |
⚫ | |||
+ | ![[Miner]] |
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![[File:Red x.svg|30x30px|frameless]] |
![[File:Red x.svg|30x30px|frameless]] |
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|} |
|} |
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+ | ==Gathering== |
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+ | |||
+ | {| class="wikitable" style="text-align:center;" |
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+ | ! rowspan="2" style="padding: 8px" |Resource |
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+ | ! rowspan="2" style="padding: 8px" |Building |
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+ | Level |
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+ | ! colspan="2" style="padding: 8px" |<u>Need per Unit Gathered</u> |
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+ | ! rowspan="2" |Yield per Tile |
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+ | <small>(approximate)</small> |
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+ | |- |
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+ | ! style="padding: 8px" |Workforce |
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+ | ! style="padding: 8px" |[[Clay]] |
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+ | |- |
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+ | ![[Clay]] |
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+ | !1 |
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+ | !1.5 |
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+ | !20 tiles* |
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+ | !0.05 |
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+ | |} |
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+ | '''''*''' Gathering tiles does not consume them over time. However, obstructing a tile with a building or Claypit annex will prevent it from being harvested by any Clay Exploitations even if they are within range'' |
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+ | |||
+ | ==Annexes== |
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+ | Once unlocked, '''Claypits''' greatly increase the yield per tile that can be achieved by '''Level 3+''' Clay Exploitations. However, they can only be constructed on flat, uninterrupted regions of Clay that meet the space and buffer requirements. |
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+ | |||
+ | {| class="wikitable" style="text-align:center;" |
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+ | ! rowspan="2" style="padding: 8px" |Resource |
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+ | ! rowspan="2" style="padding: 8px" |Gathering Rate |
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+ | ! style="padding: 8px" colspan="3" |<u>Need per Active Annex</u> |
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+ | ! rowspan="2" |Yield Increase |
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+ | <small>(tile equivalent)</small> |
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+ | |- |
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+ | ! style="padding: 8px" |Workforce |
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+ | !Space |
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+ | ! style="padding: 8px" |Buffer |
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+ | |- |
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+ | ![[Clay]] |
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+ | ! style="padding: 8px" |2.0 |
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+ | !1.1 |
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+ | !3 x 3 tiles |
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+ | !2 tiles |
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+ | !+35 Clay tiles |
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+ | |} |
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[[Category:Buildings]] |
[[Category:Buildings]] |
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[[Category:Production]] |
[[Category:Production]] |
Revision as of 16:53, 1 December 2020
The Clay Exploiter is a Building that becomes available upon researching the Knowledge Pottery.
It can harvest Clay from clay terrain tiles in its vicinity.
Clay is an important resource used in producing Pottery, constructing advanced Buildings and sustaining administrative buildings (e.g. Elders Council).
Buildings
Appearance | Building Level | Unlocked By | Build Cost | Base Efficiency | Tile Radius | Workers | Profession | Movable |
---|---|---|---|---|---|---|---|---|
1 | Pottery | 2 Hammers | 1.0 | 5 | 3 | Miner | ||
2 | Builders | 3 Hammers
5 Wood |
1.5 | 7 | 3 | Miner | ||
3 | Mining Tools | 2 Axes
3 Planks |
2.0 | 10 | 3 | Miner | ||
Annex
(3+) |
Underground Mining | 5 Shovels
3 Planks |
- | Any | - | - | ||
4 | Heavy quarrying | 3 Saws
5 Planks |
3.0 | 10 | 3 | Miner |
Gathering
Resource | Building
Level |
Need per Unit Gathered | Yield per Tile
(approximate) | |
---|---|---|---|---|
Workforce | Clay | |||
Clay | 1 | 1.5 | 20 tiles* | 0.05 |
* Gathering tiles does not consume them over time. However, obstructing a tile with a building or Claypit annex will prevent it from being harvested by any Clay Exploitations even if they are within range
Annexes
Once unlocked, Claypits greatly increase the yield per tile that can be achieved by Level 3+ Clay Exploitations. However, they can only be constructed on flat, uninterrupted regions of Clay that meet the space and buffer requirements.
Resource | Gathering Rate | Need per Active Annex | Yield Increase
(tile equivalent) | ||
---|---|---|---|---|---|
Workforce | Space | Buffer | |||
Clay | 2.0 | 1.1 | 3 x 3 tiles | 2 tiles | +35 Clay tiles |