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Honor is a value that represents your honor as a ruler. Any dishonorable actions have a negative impact on your honor, which means that your legitimacy will decrease. 1 point of honor increases your legitimacy by 1.

At very low honor, random events can trigger, which have a variety of extremely negative consequences.


Changing Honor[]

Honor can be decreased by:

  • Losing control of an occupied territory to rebels (small)
  • Losing control of a city, capital, outpost or colony to rebels (very large)
  • Breaking some trade deals with other players (5-50 honor)
  • Losing control of a claimed territory (2 honor no matter the method: gaining negative administration, conquest, or renouncing the claim with an army)
  • Drift towards zero over time (requires positive honor) - Approximately one point every generation.
  • Random events


Honor can be increased by:

  • Drift towards zero over time (requires negative honor) - Approximately one point every generation.
  • Random events


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