The Jewelry Maker is an early-settlement production building for both the Adornments resource (at building Tier 1) and the Jewelry (Resource) resource (at building Tier 3), which satisfies the Tier 4 population need for Luxury Access.
Buildings[]
Appearance | Building Level | Unlocked By | Build Cost | Base Efficiency | Workers | Profession | Creates |
---|---|---|---|---|---|---|---|
1 | Jewelry | 5 Hammers
5 Stone 5 Leather |
2.5 | 2 | Artisan | Adornments | |
3 | Goldsmithing | 3 Saws
3 Planks 2 Mud |
4 | 2 | Artisan | Adornments Jewelry |
Production[]
To find out how much your buildings will produce, look up your current Workforce and divide it by the Needed Workforce for that recipe.
Recipe | Building
Level |
Cost per Unit Produced | |||
---|---|---|---|---|---|
Workforce | Resource | ||||
Adornments | 1 | 7.5 | 2 Obsidian | ||
1.5 Shells | |||||
1 Pearls | |||||
0.1 Gold | |||||
Jewelry | 1 | 10 | 0.3 Gold, 1 Pearls | ||
1 Silver, 1 Pearls |