Market is a building that is unlocked with Market knowledge. It is used to sell resources on a public market. Produces the Trading resource.
Note: There are several options when initiating a trading order:
- Recurring means that the "buy" or "sell" order will repeatedly trigger whenever condition is met in the location containing the market. This is great for automating a trade route, such as moving raw resources from one city into your capital.
- Internal means that only markets in your cities and countrysides (but not in those of other players) will see this buy or sell order. Additionally, only those buy or sell orders in your markets with the internal option selected will buy or sell the goods of another internal order. In other words, internal orders only buy or sell with other internal orders.
Appearance | Building Level | Unlocked By | Build Cost | Base Efficiency | Profession | Movable |
---|---|---|---|---|---|---|
1 | Market | 6 Hammers
6 Wood 6 Stone 5 Clay |
1.5 | 3 Traders | ||
3 | Market | 4 Shovels
6 Stone 6 Planks 5 Clay |
2 | 3 Traders |