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Regions

A region, composed of a Village regional-center surrounded by 3 countryside territories attached to it as well as some empty territorial claims.

In Ymir, certain territories can be parented under another territory. The ensemble of these forms a region.

A region is always composed of one parent territory (called the regional center) and the territories attached to it (called sub-territories or regional territories).

The regional center must have a territorial status that allows for it to control sub-territories. Its status determines its capacity to attach more or less territories under it.

The attached territories must have a territorial status of sub-territory type (usually Countryside), which requires for it to be attached and dependent of a regional center.

Regional territories mechanics[ | ]

  • Regional territories can directly use the resources of their regional center for building, without requiring for those to be manually transferred into the sub-territory first. This makes the development of regional territories much more convenient and less time consuming.
  • Regional territories can automatically transfer all their productions to their regional center for free, which allows the regional center to conveniently retrieve the production of all its territories. A common setup being the capital city receiving the agricultural productions and exploited natural resources from all its countrysides territories.
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