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Revision as of 12:04, 14 August 2019
The Soil Miner is a mature-settlement gathering building which can harvest useful industrial inputs from Soil tiles. Early on, the Soil Miner is primarily used to procure Mud for construction purposes. In later eras, it also becomes an important supplier for the Brickworks when crafting defenses or upgrading production buildings.
Dirt tiles for Mud production can be found virtually anywhere, while Ash tiles typically appear as small deposits similar to Ore. Peat tiles (for Charcoal) can only appear in Nordic Marsh climates but are often wildly abundant in those territories.
Buildings
Appearance | Building Level | Unlocked By | Build Cost | Base Efficiency | Tile Radius | Workers | Profession |
---|---|---|---|---|---|---|---|
1 | Mud Building | 2 Hammers
2 Wood |
1.0 | 15 | 2 | Miner |
Gathering
Resource | Building
Level |
Need per Unit Gathered | |
---|---|---|---|
Workforce | Soil | ||
Mud | 1 | 1.0 | 100 tiles |
Ashes | 1 | 1.0 | 1 tile |
Charcoal* | 1 | 2/3 | 200 tiles |
* Peat tiles found in Nordic climates convert directly into Charcoal when gathered by the Soil Miner. It's recommended to use Ground Storages to block all Dirt tiles within the Soil Miner's radius to maximize how much of their Workforce goes toward Charcoal production.