Porcopedia
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
YMIR links
Website
Discord
Steam
Youtube
Patreon
Facebook
Reddit
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
FANDOM
Fan Central
BETA
Games
Anime
Movies
TV
Video
Wikis
Explore Wikis
Community Central
Start a Wiki
Don't have an account?
Register
Sign In
Sign In
Register
Porcopedia
761
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Community portal
Recent changes
Random page
Admin noticeboard
YMIR links
Website
Discord
Steam
Youtube
Patreon
Facebook
Reddit
Gamepedia
Gamepedia support
Report a bad ad
Help Wiki
Contact us
Editing
Tax collector
Back to page
Edit
VisualEditor
View history
Talk (0)
Edit Page
Tax collector
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
'''Tax Collectors''' are an advanced governmental building which offers the Tax Collection ([[File:Taxcollect.png|35px]]) service to the public. The primary function of this service is to teach porcos how to properly pay their taxes and reduce the mistakes, cheating, or forgetfulness that make up "public corruption" losses in Tax Revenue. == State Income == The total effect of Tax Collectors depends on three factors: * % Access to the Tax Collection service * % Waste from public corruption (increases with population) * Tax Revenue of the territory In most cases, the Coin income from Tax Collectors is roughly equal to all three of these factors multiplied together. However, the actual Waste reduction services are shown separately on the Economy page of each territory and can deviate depending on the Wealth distribution of the porcos purchasing its services. It's possible for any city to reach '''0% Waste from public corruption'''. At 100% access, there is a -30% reduction in waste. == Buildings == {| class="wikitable" style="text-align:center;" ! style="padding: 8px" |Appearance ! style="padding: 8px" |Building Level ! style="padding: 8px" |Unlocked By ! style="padding: 8px" |Build Cost ! style="padding: 8px" |Base Efficiency ! style="padding: 8px" |Workers ! style="padding: 8px" |Profession ! style="padding: 8px" |Movable |- |[[File:Tax_2_1.png|200px|frameless]] !2 ![[Tributes|Tribute]] [[Bronze working|Bronze Working]] !5 [[Shovels]] 10 [[Hammers]] 15 [[Stone]] !1.5 !3 ![[Official]] ![[File:Red x.svg|30x30px|frameless]] |- |[[File:Tax_4_1.png|200px|frameless]] !4* ![[Taxation (Knowledge)|Taxation]] [[Iron working]] [[Plaster (Knowledge)|Plaster]] !10 [[Saws]] 5 [[Stoneblocs]] 5 [[Planks]] 5 [[Plaster]] !3 !3 ![[Official]] ![[File:Red x.svg|30x30px|frameless]] |} ''* For unknown reasons, the Tax Collector building skips Level 3.'' == Production == '''To find out how much your buildings will produce, look up your current Workforce and divide it by the Needed Workforce for that recipe.''' {| style="text-align:center;" class="wikitable" ! style="padding: 8px" rowspan="2" |Recipe ! style="padding: 8px" rowspan="2" |Building Level ! style="padding: 8px" colspan="6" |<u>Cost per Unit Produced</u> |- ! style="padding: 8px" |Workforce ! style="padding: 8px" |[[Clay]] ! style="padding: 8px" |[[Paper]] |- !style="padding: 8px" rowspan="2" |[[File:Taxcollect.png]] !2 !1.0 !0.2 ! |- !2 !1.0 ! !0.1 |} {{ServicesNav}} [[Category:Buildings list]] [[Category:Service]]
Summary:
Please note that all contributions to the Porcopedia are considered to be released under the CC BY-NC-SA
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:*
(
view source
)
Template:Navbar
(
view source
)
Template:Navbox
(
view source
)
Template:ResourceLink
(
view source
)
Template:ServicesNav
(
view source
)
Template:Transclude
(
view source
)
Follow on IG
TikTok
Join Fan Lab