Porcopedia
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Territories represent a tile on the World Map. They are claimed and settled by players in the game.


Territory Types[]

Controlled territories can be one of the following types:

Type Unlocked By Requirements Upkeep Effects
Claimed Territorial Control -3 Administration in parent territory.
Hamlet No Requirement None -2 Expansion Points  •  Can Claim 1 Territory
Village Village Center Requires Community Hall building. -3 Expansion Points  •  Can control 3 regional territories
 •  can claim 3 territories
 • 10 monies of free upkeep for territory.
Town Town Administration Requires Town Hall building. -5 Expansion Points  •  Can control 5 regional territories
 •  Can claim 5 territories
 • 30 monies of free upkeep for territory.
Territory Leadership -10 Administration in parent territory.  •  5 Production Building Limit
 • Resources can be sent back to parent territory once Barter has been researched and the Gift Economy policy has been replaced.

Attributes[]

Territories have the following attributes:

Economy[]

Administration[]

Administration represents your Governments' management capacity in the territory.

It can be generated locally through buildings such as a Community Hall, or Scribes.

Local population and buildings will have an impact on Administration:

Conflict[]

Loyalty[]

Culture[]

Global Attribute Modifiers[]

The following attributes have an impact on a Territory.

Administration[]

Administration is impacted by the following properties.

  • Total number of territories with cities.
  • Distance from your Capital
  • Number of claims this territory has.

Conflict[]

Conflict is impacted by certain Policies that are set for the nation.

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