Territories represent a tile on the World Map. They are claimed and settled by players in the game.
Territory Types
Controlled territories can be one of the following types:
Type | Unlocked By | Requirements | Upkeep | Effects |
---|---|---|---|---|
Claimed | ||||
Hamlet | No Requirement | None | -10 State Power | • Can Claim 1 Territory |
Village | ||||
Town | Requires Town Hall building. | -25 State Power | • Can control 5 regional territories • Can claim 5 territories • 30 monies of free upkeep for territory. | |
Territory |
Attributes
Territories have the following attributes:
Economy
Administration
Administration represents your Governments' management capacity in the territory.
It can be generated locally through buildings such as a Community Hall, or Scribes.
Local population and buildings will have an impact on Administration:
- Every 10 population takes away 1 Administration Point
- Some Buildings (Such as Tribal Council's, and Elder's Circle's) require Administration as a part of their upkeep costs.
Conflict
Loyalty
Culture
Global Attribute Modifiers
The following attributes have an impact on a Territory.
Administration
Administration is impacted by the following properties.
- Total number of territories with cities.
- Distance from your Capital
- Number of claims this territory has.
Conflict
Conflict is impacted by certain Policies that are set for the nation.