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!Primitive tower |
!Primitive tower |
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![[Guards]] |
![[Guards]] |
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+ | !3 [[Hammers]] |
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+ | |||
+ | 3 [[Wood]] |
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+ | |||
+ | 2 [[Leather]] |
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+ | |||
+ | 2 [[Javelins]] |
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!?? |
!?? |
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!?? |
!?? |
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!?? |
!?? |
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+ | !1 [[Coins]] |
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− | !?? |
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+ | |||
− | !1 + Guard salary |
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+ | 1 [[Administration]] |
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|- |
|- |
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|[[File:Tower_1_1.png|frameless|150px]] |
|[[File:Tower_1_1.png|frameless|150px]] |
Revision as of 19:08, 16 June 2019
Towers are used as part of a defensive strategy and also as a means of producing the Guarding resource which is helpful to improve Loyalty.
Appearance | Wall Name | Unlocked By | Build Cost | Structure | Solidity | Cover | Maintenance |
---|---|---|---|---|---|---|---|
Primitive tower | Guards | 3 Hammers
3 Wood 2 Leather 2 Javelins |
?? | ?? | ?? | 1 Coins | |
?? | ?? | ?? | ?? | ?? | ?? | ?? | |
?? | ?? | ?? | ?? | ?? | ?? | ?? | |
?? | ?? | ?? | ?? | ?? | ?? | ?? | |
?? | ?? | ?? | ?? | ?? | ?? | ?? |