Tower

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Revision as of 21:54, 17 February 2021 by Giulls (talk | contribs) (Added stats for iron age towers)
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Towers are used as part of a defensive strategy and also as a means of producing the Guarding resource which is helpful to improve Loyalty.

Appearance Tower Name Unlocked By Build Cost Base Efficiency Armor Toughness Skill Damage Range Maintenance
Tower primitiv 1 1.png Primitive tower Guards 3 Hammers

3 Wood

2 Leather

2 Javelins

1 0 18 3 7 12 1 Coins

1 Administration

Tower 1 1.png Watchtower Construction planning

Guards

Archery

Bronze working

3 Hammers

4 Wood

2 Leather

2 Bows

1 0 25 3 3 20 1 Coins

1 Administration

Tower 2 1.png Wooden tower Construction planning

Guards

Archery

Bronze working

4 Axes

5 Planks

2 Bows

1 1 40 3 4 23 1 Coins

1 Administration

Tower 3 1.png Stone tower Construction planning

Guards

Longbow

Iron working

5 Saws

2 Longbows

6 Stone

3 Clay

1 2 65 3 4 26 1 Coins

1 Administration

Tower 4 1.png Heavy tower Construction planning

Guards

Longbow

Iron working

Plaster

4 Saws

3 Longbows

6 Stoneblocs

2 Plaster

1 3 80 4 4 28 1 Coins

1 Administration