Update 0.0.9.x

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Notes:[edit | edit source]

The treaty renegociation update Added missing diplomatic tools for treaties allowing to renegociate, modify, and ending them. Rebalanced life-quality bonuses.

Fixes[edit | edit source]

  • cannot recruit new troops in a formation if outside home region
  • fixed misc issues and bugs
  • fixed missing cider mills buildings
  • fixed problems with the ‘truffles’ resource
  • tiles covered by buildings can no longer be exploited for resources ( –> trees covered by fields will no longer be exploitable by woodcutters )
  • fixed a pathfinding fatal error
  • treaty breaking close of “coins penalty” is now a % of GDP instead of a fixed amount of coins.
  • fixed the non-working treaty counter-proposal option

Changes[edit | edit source]

  • increased efficiency from 1 to 1.2 of woodcutter 1, and added +2 to its range.
  • hammers and axes less expensive in higher tier metals
  • increased life quality bonuses of all houses.
  • increased life quality bonuses of satisfied higher level needs
  • richer classes are no longer served first for resources equally affordable by poorer classes.
  • improved “first builder” victory mission procedural objectives

Added features[edit | edit source]

  • added terrain tile infos when holding right clic on the terrain
  • added server.bat in game folder allowing to start server directly
  • added game loading and creation UIs on the server allowing to create new games directly from the server
  • it is now possible to terminate treaties without breaking closes if both parties agree on it
  • it is now possible to renegociate existing treaties if both parties agree to a modification

Source[edit | edit source]